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Saving Global Variables in Areas, BG1 vs BG2


Thimblerig

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Okay - so when we're making variables, we can save them as GLOBAL, which everything can read; LOCALS, which only the creature that made it can read; or #AREA, so anything in that area can look at it.

 

For example, one of Jaheira's interjections in early BG2 is triggered by:

 

 

Global("SawKhalid","AR0603",0)

 

My question is: does this hold true for the vanilla BG1 engine?

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