Jump to content


Photo

bg1re v2.0 - Bugthread


13 replies to this topic

#1 jastey

jastey
  • Gibberlings
  • 6820 posts
  • Gender:Female

Posted 25 January 2017 - 02:32 AM

Please post any bugs or typos here. Make sure to specifiy the game you are playing (BG1, Tutu, BGT, BG:EE, or EET) and which version of the mod (Windows, Mac, Linux).
If possible, please post your WeiDU.log so I can see which other mods were installed.

Edited by jastey, 10 June 2017 - 06:53 AM.


#2 StefanO

StefanO
  • Members
  • 23 posts
  • Gender:Male

Posted 19 June 2017 - 06:48 AM

After installing all bg1re components on OSX (BG1EE latest version, RE v2, Mac OS latest version) bg1ee did not start. OSX error message is "process not responding". I killed the not responding bg1ee process via OSX means.

 

My bg1ee installation is unmodded otherwise.

 

In order to find the fault component I Installed one component after the other and launched bg1ee everytime.

 

I found the "Bartus Seduction" component causing the trouble. Install the component and the bg1ee process hangs. Uninstall it and everything works fine.

 

All other components are ok.


Edited by StefanO, 19 June 2017 - 06:49 AM.


#3 jastey

jastey
  • Gibberlings
  • 6820 posts
  • Gender:Female

Posted 20 June 2017 - 11:29 AM

Thanks for the repord. I'll have to look into this further, as I have no clue why this would happen.

#4 Ikki

Ikki
  • Members
  • 45 posts

Posted 21 June 2017 - 10:12 AM

I had the same problem on a modded EET install (on windows)

the game didn't load (no loading screen) with bg1re

uninstalling "Bartus Seduction" component solved the problem


Edited by Ikki, 21 June 2017 - 10:47 AM.


#5 jastey

jastey
  • Gibberlings
  • 6820 posts
  • Gender:Female

Posted 21 June 2017 - 02:23 PM

Thanks! I know I'll learn something by debugging this. (Still no clue)

#6 badungu

badungu
  • Members
  • 6 posts

Posted 30 June 2017 - 07:54 PM

Hi,
 
I think I found the problem with the Bartus component.
The tra files doesn't get converted during the installation, because the bg1reinstall.mrk is packaged within the bg1re/install directory (the Bartus component uses a special character for some journal entries which are loaded at the start of the game, which causes problems if the special characters are in ANSI instead of UTF-8)
 
Also the setup.tra and setup_game.tra are loaded from bg1re/tra instead of bg1re/autotra/tra, which could lead to problems with other languages then english...
 
Solution:
Delete bg1re/install/bg1reinstall.mrk before installation


Edited by badungu, 01 July 2017 - 04:43 AM.


#7 jastey

jastey
  • Gibberlings
  • 6820 posts
  • Gender:Female

Posted 30 June 2017 - 09:20 PM

Hm, if that marker file is installed the conversion should have taken place for all trat files. The component worked for me as did the German version but maybe I changed something and didn't test it finally.
Thank you very much for your ideas, nevertheless. I have no access to my computer currently that is why this takes so long.

#8 badungu

badungu
  • Members
  • 6 posts

Posted 30 June 2017 - 09:43 PM

The marker is there without installing anything (I think maybe it wasn't deleted before packaging the mod).

 

Here's the part of the tp2:

    LAF HANDLE_CHARSETS
      INT_VAR
        infer_charset = 1
      STR_VAR
        tra_path = EVAL ~bg1re/tra/autotra~
        noconvert_array = fl#noconvert
        reload_array = fl#reload
     END
LANGUAGE ~English~
         ~english~
         ~bg1re/tra/english/setup.tra~ ~bg1re/tra/english/setup_game.tra~


LANGUAGE ~Deutsch (Teildeutsche Version, der Rest ist in Englisch)~
         ~german~
	~bg1re/tra/german/setup.tra~ ~bg1re/tra/german/setup_game.tra~

If I understand it correctly, HANDLE_CHARSETS only converts the content inside the bg1re/tra/autotra/%LANGUAGE% folder, but bg1re/tra/%LANGUAGE%/setup.tra is loaded... (also a setup_game.tra is missing in the german folder, which should break the installation process at the beginning)


Edited by badungu, 01 July 2017 - 04:43 AM.


#9 jastey

jastey
  • Gibberlings
  • 6820 posts
  • Gender:Female

Posted 01 July 2017 - 02:26 AM

EDIT: ok, I didn't get the "the marker is there wirhout installing anything". Don't tell me it's in the download package, i.e. a leftover from a borked install on my side.
I'll move the marker into the backup folder for future versions to make sure this doesn't happen. I'll be able to upload a fixed version in 3 weeks.

---
The install is not as messy as it might look, vor at least it shouldn't be. For the German version, the English version is taken for the missing files. The game.tra is reloaded by hand after the HANDLE_CHARSET. It's not that I wouldn't test my mods before releasing them. I understand that something wird seems to go on with the Bartus' component but this indicates that it's not the automatic text conversion, or the whole mod would be broken in a way I wouldn't have released it.

Edited by jastey, 01 July 2017 - 02:49 AM.


#10 badungu

badungu
  • Members
  • 6 posts

Posted 01 July 2017 - 04:36 AM

Don't tell me it's in the download package, i.e. a leftover from a borked install on my side.


Sorry, but that's the case... ;)
 

The install is not as messy as it might look, vor at least it shouldn't be. For the German version, the English version is taken for the missing files. The game.tra is reloaded by hand after the HANDLE_CHARSET. It's not that I wouldn't test my mods before releasing them. I understand that something wird seems to go on with the Bartus' component but this indicates that it's not the automatic text conversion, or the whole mod would be broken in a way I wouldn't have released it.


Ah, now I get it, it works just fine as it is, the problem was I tried to install the german version with the marker already present, so the only thing left is a version without the marker inside the install folder... :D

#11 jastey

jastey
  • Gibberlings
  • 6820 posts
  • Gender:Female

Posted 01 July 2017 - 05:20 AM

Thank you for reporting! I had problems with the backup folder being locked / not properly deleted upon deinstallation with this mod but I didn't expect the installmark to have stayed, too. Guess it's one if the live and learn moments.

#12 jastey

jastey
  • Gibberlings
  • 6820 posts
  • Gender:Female

Posted 17 July 2017 - 07:49 AM

Seems I really forgot to properly uninstall the mod for one of the games I tested the intall on (vanilla BG1 in this case). Apologies and this should be fixed for v2.1 now.



#13 ALIENQuake

ALIENQuake
  • Modders
  • 374 posts
  • Gender:Male
  • Location:Poland

Posted 17 July 2017 - 08:04 AM

@jastey This is weidu design flaw fault more than yours: http://forums.pocket....msg338434.html


You cannot have progress without changes...


#14 Shaguar

Shaguar
  • Members
  • 3 posts

Posted 13 August 2017 - 08:40 AM

Moved to 2.2


Edited by Shaguar, 13 August 2017 - 09:17 AM.




Reply to this topic



  


1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users