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Me game uses bullet's enchantment level for ToHit purposes


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#1 Guest_Guest_*

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Posted 05 March 2010 - 11:15 PM

?? Everard's sling +5. Using it ammoless it damages adamantite golems. Using it with plain ammo i get "weapon ineffective". (regular +3 slings dont do anything too) I dont recall working it this way in vanilla. Or am i wrong?

#2 Wisp

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Posted 06 March 2010 - 02:11 AM

The effective enchantment level of ranged weapons is determined by the ammunition. It works this way with or without the Fixpack.
If you use Everard's Sling +5 without ammunition, you shoot +5 bullets. But if you use ammunition, you shoot non-magical, +1 etc bullets depending on the ammunition you use.



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