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New v8 Beta Version of The Divine Remix Available


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#61 CamDawg

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    Seven billion ton robot monster

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Posted 14 November 2017 - 06:31 AM

It's now up on GitHub, so feel free to add a pull request. Alien's already sent one, too.


I came here with a simple dream: a dream of killing all humans. And this is how it must end? Who's the real seven billion ton robot monster here? Not I. Not... I.


#62 subtledoctor

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Posted 14 November 2017 - 07:56 AM

My hotfix fixes the Shar Darkbolts via Weidu, if that's helpful.

Honestly you could probably just graft the hotfix code into the very end of the mod, until the fixes migrate to the mod itself.

Faiths & Powers: Spell spheres and kit pack for priests and paladins
Might & Guile: Tweaks and kits for warriors and rogues
Scales of Balance: Game tweaks and rule overhauls
NPC_EE: More options for NPCs in BGEE, SoD, & BG2EE


#63 ALIENQuake

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Posted Today, 01:36 PM

@Angel Thanks for info!

 

@subtledoctor If you point me where, I can create PR. It's much less work than adding DRHofix into BWS.


You cannot have progress without changes...


#64 subtledoctor

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Posted Today, 08:51 PM

 @subtledoctor If you point me where, I can create PR. It's much less work than adding DRHofix into BWS.


I incorporated all of my fixes into the mod and did a pull request. Note, I only did minimal testing, looking for successful install and well-formed .2da files.  But that all seems successful so I'm fairly confident in these changes.

 

Notably, this fixes the Shar Dark Bolts via weidu in the main DR .tp2 file, so you don't need replacement .SPL files from Angel.


Faiths & Powers: Spell spheres and kit pack for priests and paladins
Might & Guile: Tweaks and kits for warriors and rogues
Scales of Balance: Game tweaks and rule overhauls
NPC_EE: More options for NPCs in BGEE, SoD, & BG2EE




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