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Scripts appearing in the wrong place...


Miss Sakaki

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The scripts that are used in my mod are not meant to be AI scripts, but they appear in the AI scripts list (under "CUSTOM", followed by the script name) when I go to customise an NPC's script. What might be the cause of this and how could it be fixed? (Or is it just something that has to be lived with?)

 

I was thinking it could be that I've compiled them wrongly in the tp2, so here's the script section of that:

 

COMPILE ~Nathaniel-SoA\scripts\FHNAT.baf~
~Nathaniel-SoA\scripts\FHNATD.baf~
~Nathaniel-SoA\scripts\FHNATX.baf~
~Nathaniel-SoA\scripts\FHTERL.baf~
~Nathaniel-SoA\scripts\FHAVERY.baf~
~Nathaniel-SoA\scripts\FHASALIE.baf~
~Nathaniel-SoA\scripts\FHKidnap.baf~
~Nathaniel-SoA\scripts\VAMPNATH.baf~
~Nathaniel-SoA\scripts\FHBRYCE.baf~
~Nathaniel-SoA\scripts\FHNATFIX.baf~

EXTEND_TOP ~AR0300.bcs~ ~Nathaniel-SoA\scripts\AR0300.baf~
EXTEND_TOP ~AR0334.bcs~ ~Nathaniel-SoA\scripts\AR0334.baf~
EXTEND_TOP ~AR0700.bcs~ ~Nathaniel-SoA\scripts\AR0700.baf~
EXTEND_TOP ~AR0809.bcs~ ~Nathaniel-SoA\scripts\AR0809.baf~
EXTEND_TOP ~AR2000.bcs~ ~Nathaniel-SoA\scripts\AR2000.baf~
EXTEND_TOP ~VAMPAMB.bcs~ ~Nathaniel-SoA\scripts\VAMPAMB.baf~
EXTEND_TOP ~BODHIAMB.bcs~ ~Nathaniel-SoA\scripts\BODHIAMB.baf~
EXTEND_TOP ~CLEANSE.bcs~ ~Nathaniel-SoA\scripts\CLEANSE.baf~
EXTEND_TOP ~ANOMEN.bcs~ ~Nathaniel-SoA\scripts\FHAHURT.baf~
EXTEND_TOP ~KORGAN.bcs~ ~Nathaniel-SoA\scripts\FHKorgan.baf~
EXTEND_TOP ~KORGANX.bcs~ ~Nathaniel-SoA\scripts\FHNathKorg.baf~

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