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kreso

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About kreso

  • Birthday 09/22/1982

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    Istra, Croatia

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  1. You're the first person ever to say that I guess.
  2. You may want to try this. It will (should) be pretty much made obsolete by 2.6 patch, but it should do what you want. However it needs to be installed before SCS.
  3. You cen only pick Globe as a HLA once. The damage is imo pathetic (avg. 8 per round, reduced by physical resistance), they require melee range, so if anything they should be buffed. I try to avoid the "save for half" as much as I can, I hate that since it always favours the player in the long run. 1) yes 2) there's about 0,0001% chance of that to happen in game. Same thing would apply to Confusion, nobody complains about that? As I said several posts above, have some faith in my abilities and knowledge about this game. 3) Mind Blank is vastly superior to Chaotic commands now. It lasts for 8 hours (CC is nefed to 5 turns only), it protects vs all PW spells, it protects against a multitude of impairing spells (even covering holding magic, which CC lost - but not on-hit effects). SI:Div mixed in isn't imo proper for this spell, since Divinations don't affect the mind. did you switch to EE in the end? yup. It just allows for so much more. It+s far from perfect (it's fairly prone to crashes) but some stuff EE allows for is really good.
  4. MArek quest will (I guess) be fixed in EET. Per shields- a few of them look silly, I agree. Will fix. Safana - no promises, I've never tweaked NPCs. Cold Iron - this is as old as IRv3 I think. Will fix. Iirc, Flame Tongue, Balduran bastard sword, Balduran dagger and, Albruin and +3 Bastard vs Shapeshifters had this. I'm gonna set it for Balduran items and Flame Tongue, it doesn't fit to Albruin nor LAwgiver in IR.
  5. That's all cute, unless it's your PC you have to kill. Typo. Globe does 2x damage Blade barrier does.
  6. This isn't limited to Beregost. In BG1 area with Mutamin, even the statue nearby (petrified female you can revert) goes hostile. She can't do anything, but becomes red-circled.
  7. Same as "normal" death.
  8. When Sarevok dies, cutscene starts immediately and you appear in SoD starting dungeon. (EET) High-level scroll drops also appear in SoD part. (Ruby Ray, Incideniary Cloud). (EET)
  9. One more, again,can't say if this is an EET, 2.5, or SCS32 issue, final battle in BG1, Sarevok dies, you get no XP (afaik you should get 15K) and SoD won't start. The bug is as described here, and the solution also.
  10. Then these mage bugs could be linked to 2.5 patch rather than SCS. I had no issues with SCS (30 or 31) on previous EE versions. Also, the quest where you get +3 vs Shapeshifters bastard sword in BG can't be finished. I kill all the dopes, and still get "there are still more monsters" answer. The mage-like character on the same floor as Aldeth (conversable) never turns into a doppelganger.
  11. There's a big difference between duration = 5 turns and duration = permanent. The fact you can kick somebody out of party isn't a solution. Some NPCs leave forever if you do that. Some faith in my abilities, please. They won't just "randomly" follow you around and keep bashing you. You might get hit occasionaly, it's not like they'll be running amok following their target across the map. And if anything, immunity to fear effects shouldn't stop this effect.
  12. I doubt insects will cause issues, unless you willingly cast them in inns etc. These spells are rarely used by AI (BG1 Cloakwood & Larswood, BG2 Druid Grove, ToB Yaga Shura's mother). Same would apply to confusion, no? Petrification - is all ok for 8/24 hours? Shadow walk would be kinda ok, but Shadow Door already does pretty much the same (mazes nearby enemies on a failed save).
  13. Davaeorn script seems bugged (SR install, EET). He constantly uses Dimension jump rather than offensive spells.
  14. Terrific. (What did Mulahey do? I didn't specifically mess with that fight beyond what was in v30.) Sorry, Bassilus, not Mulahey. Buffed up skellies! Anyhow, there may be a bug present on EET installs; I don't know if it's SCSv32 or EE2 2.5 or latest EET mod - but enemies in BG1 (even random Hobgoblins etc.) drop 8th level scrolls and the like (Pierce Shield). It happens very rarely however. I'm positive this didn't happen before (SCSv30/31; EE patch 2.3)
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