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10th anniversary of GemRB and the 0.6.2 release!

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#1 lynx

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Posted 21 August 2010 - 01:57 AM

Exactly ten years ago, the GemRB project was registered on SourceForge. Over the years this enabled multiple people to contribute, track bugs and host releases. Started by a single coder who has since moved on to other things, it is now developed by a healthy team of IE fans. To celebrate this anniversary, a new release was made. While it is minor by number, a lot of annoying bugs were fixed since 0.6.1!

This is also a nice chance to say "thank you" to the wider IE community. Without the continued interest and help in the exploration of various engine bugs/features, our work would be a lot more daunting and much less gratifying. So thanks and keep it up! :undecided:

You can get the sources from here. The windows binary unfortunately isn't available due a misterious memory-hogging issue on that platform.

Full changelog digest:
GemRB V0.6.2 (2010-08-21):
  New features:
	- a basic SDL_mixer plugin for faster, but lower-quality audio
	- dualclassing for bg1 and iwd
	- new triggers, actions, infravision
	- feet circle flickering on portrait hover, coloration in dialog
	- wisdom xp bonus (pst)

  Improved features:
	- actions, triggers, object matching
	- item loading and ability selection, inventory
	- projectiles, effects, subtitles, verbal constants
	- the core and guiscript design was cleaned up in many places
	- bugfixes

  Applied patches:
	backslash check patch from anthiste
	bg1 character generation patch from Maighstir
	a crosscompiling fix from F.Fischer

Edited by lynx, 21 August 2010 - 02:04 AM.

GemRB - IE anywhere.
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#2 aelsi

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Posted 22 August 2010 - 05:47 PM

great job guys and well appreciated!
i can't wait until multilayer works :undecided:

#3 Guest_Lovable_*

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Posted 23 August 2010 - 06:18 AM

Happy birthday and thank you for you hard work !

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