After many years of wading through hordes of bugs and Myconids, we can finally say that the Baldur's Gate saga is playable from start to end in GemRB!
We now support custom (vector) fonts, which can make dialogs much more easy to read on very small/big displays and has great i18n potential. There have also been other mobile device oriented improvements and the usual huge array of hard-to-categorize new minifeatures and bugfixes.
You can get it from here.
Full changelog digest:
GemRB V0.7.0 (2011-12-30): New features: - one can play through the whole Baldur's Gate saga - custom TTF fonts support - arbitrarily sortable casting list - ios configuration interface, xcode project - more pst spawn ini flags, individual critical hit animations Improved features: - resting, comment timing, actions - drop caps, keybindings, sdl 1.3 input - bugfixes, cleanups
Edited by lynx, 30 December 2011 - 08:06 AM.