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BGQE v9 Bug Thread


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#1 jastey

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Posted 26 September 2014 - 07:36 AM

Please post any bugs or typos here. Make sure to specifiy the game you are playing (BG1, Tutu, BGT, or BG:EE) and which version of the mod (Windows, Mac, Linux).
If possible, please post your WeiDU.log so I can see which other mods were installed.

#2 Sergio

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Posted 02 December 2014 - 12:02 PM

Linda's quest in Candlekeep.

I noticed that some times I get the reputation, while others I don't. I can't seem to find a pattern. IS there something I'm missing?

The same for the neckalce quest. Sometimes giving it to the child nets you reputation, while others it doesn't.


Edited by Sergio, 02 December 2014 - 02:59 PM.


#3 jastey

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Posted 02 December 2014 - 09:18 PM

Hm, I think I heared that before (rep increase was displayed in the window but the rep points didn't actually change) but I am clueless what to do - or, to phrase it differently: I don't think it's a mod bug, as the code is fine and it worked so far. Am I rightly assuming that you are playing with BG:EE?

#4 Sergio

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Posted 03 December 2014 - 01:39 AM

Actually, my issue is sort of different. The rep increase is not displayed, neither changed.

But other times, I get both the reputation change+ the information that my reputation is increased.

Yes, I'm using BG:EE.


Edited by Sergio, 03 December 2014 - 01:39 AM.


#5 jastey

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Posted 03 December 2014 - 05:38 AM

No idea - sorry. I'll keep this in mind, but there is nothing I can do atm.

#6 Sergio

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Posted 03 December 2014 - 03:53 PM

ok

I've got another suggestion involving the mini-vivern. Why don't you add the choice to show the head to the guard, and to let the guard take the head? ;)



#7 jastey

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Posted 04 December 2014 - 08:33 AM

This idea actually never occurred to me... Hm, have to think about this - would require to make the wyvern head a unique item, and (lots of) editing in the existing dialogue.

Very good suggestion, thank you!

#8 Sergio

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Posted 04 December 2014 - 10:25 AM

I asked because the head isn't acknowledged in my game by the guy in the temple near Beregost, nor I'm able to sell it. So... I said, is it totally useless?

IF you need to add it for consistency purpose (After all, a vivern has to drop that head!) , let the guard have it :p


Edited by Sergio, 04 December 2014 - 10:26 AM.


#9 Daulmakan

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Posted 06 December 2014 - 04:48 PM

Typo in c#q04001_3_4_5.tra:

@97   = ~Am I the only one who wonders where the snake egg was delivered to? And... who would order a wyyvern anyway? Assuming that this was a mixed-up delivery.~

wyvern.
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#10 jastey

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Posted 07 December 2014 - 12:09 AM

Thank you, fixed, locally.

#11 Arfaroth

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Posted 05 February 2015 - 02:47 AM

I can't install the mod on my mac os. I have a fatal error during the installation:

 

MacBook-Pro-di-Daniele:Resources DanieleStaccini$ ./setup-bgqe
[./setup-bgqe] WeiDU version 23107
This is a non-stable version. Unless you're sure about what you're doing, consider downgrading.
[./setup-bgqe] Using scripting style "BG2"
In state 137, I expected one of these tokens:
  [0] EOF
  [2] ~~
  [3] <<<<<<<<
  [11] EXTEND_MOS
  [13] AUTO_EVAL_STRINGS
  [14] ACTION_GET_STRREF_S
  [15] PATCH_FOR_EACH
  [17] WRITE_SHORT
  [18] OUTER_TEXT_SPRINT
  [19] AUTO_TRA
  [21] REPLACE_BCS_BLOCK
  [22] RANDOM_SEED
  [23] ADD_KIT
  [26] AT_INTERACTIVE_UNINSTALL
  [29] WITH
  [30] PATCH_TRY
  [31] INNER_PATCH
  [32] LAUNCH_ACTION_FUNCTION
  [33] SET_2DA_ENTRY
  [34] REMOVE_2DA_ROW
  [35] READ_SSHORT
  [38] LOG
  [40] COPY_ALL_GAM_FILES
  [43] SILENT
  [45] REMOVE_CRE_EFFECTS
  [46] BEGIN
  [47] LOAD
  [48] ADD_MUSIC
  [50] BIFF
  [52] COMPILE_D_TO_DLG
  [53] GET_DIRECTORY_ARRAY
  [56] SAY
  [58] PRETTY_PRINT_2DA
  [59] SPRINT
  [60] PRINT
  [62] SAY_EVALUATED
  [65] INNER_PATCH_FILE
  [66] ADD_STORE_ITEM
  [67] PATCH_PHP_EACH
  [68] REPLACE_TEXTUALLY
  [69] ACTION_RERAISE
  [70] UNINSTALL_ORDER
  [71] REMOVE_KNOWN_SPELL
  [72] ACTION_IF
  [74] PATCH_RERAISE
  [76] APPEND
  [77] SOURCE_BIFF
  [78] DEFINE_ACTION_MACRO
  [79] ACTION_TO_UPPER
  [80] ACTION_GET_STRREF
  [81] VERSION
  [82] SET_2DA_ENTRY_LATER
  [83] GET_OFFSET_ARRAY
  [86] ACTION_GET_STRREF_F
  [87] STRING_SET_EVALUATE
  [88] OUTER_FOR
  [90] FOR
  [91] FAIL
  [92] AT_UNINSTALL
  [93] READ_LONG
  [94] CLEAR_ARRAYS
  [96] ACTION_GET_STRREF_FS
  [97] WRITE_BYTE
  [99] PATCH_IF
  [100] SET_2DA_ENTRIES_NOW
  [101] GET_STRREF_FS
  [103] REMOVE_CRE_ITEMS
  [106] REFACTOR_D_TRIGGER
  [107] READ_STRREF_FS
  [108] APPEND_FILE_EVALUATE
  [109] COPY_EXISTING
  [110] REINCLUDE
  [111] INSERT_FILE
  [113] MOVE
  [114] PATCH_LOG
  [115] PATCH_REINCLUDE
  [116] REPLACE_CRE_ITEM
  [117] ADD_AREA_TYPE
  [119] RPAREN
  [122] COMPILE_BAF_TO_BCS
  [123] WRITE_ASCII_TERMINATED
  [124] PATCH_MATCH
  [125] INSERT_BYTES
  [126] PLUS_PLUS
  [127] EXTEND_TOP_REGEXP
  [128] READ_STRREF
  [130] ADD_PROJECTILE
  [131] OUTER_PATCH_SAVE
  [135] WRITE_EVALUATED_ASCII
  [136] COUNT_2DA_COLS
  [137] MKDIR
  [138] TO_UPPER
  [139] OUTER_SET
  [140] WARN
  [141] STRING_SET
  [143] COPY_RANDOM
  [147] GET_STRREF_F
  [148] DISABLE_FROM_KEY
  [149] AT_INTERACTIVE_EXIT
  [150] ACTION_READLN
  [151] ACTION_DEFINE_ARRAY
  [152] UNINSTALL
  [155] DECOMPILE_AND_PATCH
  [157] PATCH_FAIL
  [159] VERBOSE
  [160] DEFINE_PATCH_FUNCTION
  [161] MINUS_MINUS
  [164] READ_BYTE
  [166] ACTION_BASH_FOR
  [167] IF_SIZE_IS
  [168] UNLESS
  [170] ADD_KNOWN_SPELL
  [171] WRITE_LONG
  [173] ACTION_MATCH
  [174] REQUIRE_FILE
  [175] READ_SHORT
  [176] READ_2DA_ENTRY_FORMER
  [178] APPLY_BCS_PATCH
  [180] ACTION_FOR_EACH
  [181] CLEAR_CODES
  [182] READ_STRREF_S
  [185] PATCH_RANDOM_SEED
  [186] SET_IDS_SYMBOL_OF_INT
  [188] EXTEND_TOP
  [190] CLEAR_MEMORY
  [191] DECOMPRESS_BIFF
  [193] LANGUAGE
  [194] PATCH_GAM
  [196] IF_EVAL
  [197] WRITE_FILE
  [199] EVALUATE_BUFFER_SPECIAL
  [201] COPY
  [202] APPEND_COL_OUTER
  [203] DELETE_BYTES
  [204] GET_STRREF
  [206] DEFINE_PATCH_MACRO
  [207] IF
  [209] COPY_LARGE
  [211] EDIT_SAV_FILE
  [215] PATCH_VERBOSE
  [217] END
  [219] ALLOW_MISSING
  [220] COPY_KIT
  [222] NO_IF_EVAL_BUG
  [223] ADD_SECTYPE
  [224] ACTION_CLEAR_ARRAY
  [226] EXTEND_BOTTOM
  [228] SPRINTF
  [229] REMOVE_MEMORIZED_SPELL
  [232] READ_2DA_ENTRIES_NOW
  [234] SNPRINT
  [235] GET_OFFSET_ARRAY2
  [236] DEFINE_ASSOCIATIVE_ARRAY
  [238] ASK_EVERY_COMPONENT
  [240] ALTER_TLK
  [242] COPY_EXISTING_REGEXP
  [243] PATCH_CLEAR_ARRAY
  [244] ADD_CRE_ITEM
  [246] REFACTOR_BAF_TRIGGER
  [248] EXTEND_BOTTOM_REGEXP
  [249] FORBID_FILE
  [250] CLEAR_IDS_MAP
  [252] COMPRESS_INTO_FILE
  [253] ALTER_TLK_LIST
  [255] MODDER
  [256] REMOVE_STORE_ITEM
  [257] MENU_STYLE
  [258] DECOMPILE_BCS_TO_BAF
  [260] APPEND_FILE
  [262] OUTER_PATCH
  [263] DECOMPRESS_INTO_FILE
  [265] AT_INTERACTIVE_NOW
  [266] AT_EXIT
  [267] TEXT_SPRINT
  [268] AT_INTERACTIVE_UNINSTALL_EXIT
  [272] WRITE_ASCII
  [274] STRING_SET_RANGE
  [275] APPEND_COL
  [276] SPACES
  [278] ACTION_TO_LOWER
  [279] READ_STRREF_F
  [280] DESCRIBE_ITEM
  [281] SET_BG2_PROFICIENCY
  [283] WHILE
  [284] ADD_SPELL
  [285] DECOMPILE_DLG_TO_D
  [286] REFACTOR_TRIGGER
  [287] CLEAR_EVERYTHING
  [288] GET_FILE_ARRAY
  [291] READ_SBYTE
  [292] AT_NOW
  [293] READ_SLONG
  [294] LOAD_TRA
  [296] QUICK_MENU
  [298] REPLACE_EVALUATE
  [299] ACTION_PHP_EACH
  [302] ADD_MAP_NOTE
  [303] PATCH_INCLUDE
  [304] BUT_ONLY_IF_IT_CHANGES
  [306] ACTION_TRY
  [308] ACTION_DEFINE_ASSOCIATIVE_ARRAY
  [310] GET_STRREF_S
  [311] INCLUDE
  [312] ADD_MEMORIZED_SPELL
  [314] PATCH_PRINT
  [315] TO_LOWER
  [318] DECOMPRESS_REPLACE_FILE
  [319] QUOTE
  [320] ALTER_TLK_RANGE
  [321] READ_ASCII
  [323] INNER_PATCH_SAVE
  [324] PATCH_READLN
  [325] DEFINE_ACTION_FUNCTION
  [326] OUTER_SPRINT
  [327] APPLY_BCS_PATCH_OR_COPY
  [328] INNER_ACTION
  [329] LAUNCH_ACTION_MACRO
  [331] INSERT_2DA_ROW
  [332] PATCH_BASH_FOR
  [336] DECOMPRESS_INTO_VAR
  [337] SCRIPT_STYLE
  [340] REBUILD_CRE_FILE
  [343] WRITE_ASCII_LIST
  [344] REMOVE_MEMORIZED_SPELLS
  [345] REPLACE
  [347] LAUNCH_PATCH_MACRO
  [348] COMPILE
  [349] COMPRESS_REPLACE_FILE
  [350] SET
  [352] EVALUATE_BUFFER
  [353] AT_UNINSTALL_EXIT
  [357] LAUNCH_PATCH_FUNCTION
  [358] COUNT_2DA_ROWS
  [359] ADD_SCHOOL
  [364] APPEND_OUTER
  [367] CLEAR_INLINED
  [368] REPLACE_BCS_BLOCK_REGEXP
  [370] DELETE
  [371] REMOVE_CRE_ITEM
  [372] PATCH_WARN
  [373] REMOVE_KNOWN_SPELLS
  [374] ALWAYS
  [377] READ_2DA_ENTRY
  [379] COMPRESS_INTO_VAR
  [382] OUTER_WHILE
  [383] COUNT_REGEXP_INSTANCES
  [385] PATCH_SILENT
  [386] README
  [387] PATCH_DEFINE_ARRAY
Parse error (state 137) at LPAREN

[BGQE/SETUP-BGQE.TP2] PARSE ERROR at line 560 column 1-19
Near Text: (
    GLR parse error

[BGQE/SETUP-BGQE.TP2]  ERROR at line 560 column 1-19
Near Text: (
    Parsing.Parse_error
ERROR: parsing [BGQE/SETUP-BGQE.TP2]: Parsing.Parse_error
ERROR: problem parsing TP file [BGQE/SETUP-BGQE.TP2]: Parsing.Parse_error

FATAL ERROR: Parsing.Parse_error

Press ENTER to exit.
 

It's a problem of my mac? there's a solution?

Thank you!



#12 jastey

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Posted 05 February 2015 - 11:39 AM

Which version are you playing (I assume it's v9, but I cannot see it from the error log), and in which game (bg1, Tutu, bgt, BG:EE)?
I can only test on windows, but I didn't have an error on any of the games, so I am confused.

#13 Arfaroth

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Posted 05 February 2015 - 02:49 PM

Which version are you playing (I assume it's v9, but I cannot see it from the error log), and in which game (bg1, Tutu, bgt, BG:EE)?
I can only test on windows, but I didn't have an error on any of the games, so I am confused.

It's in BG:EE on Mac os Yosemithe and it's version 9.

I have installed others mods (Weapons, Armors and Dark Horizons) and I never had a problem or issue...

It seems to be a Syntax Error, but I can't understand why...



#14 AstroBryGuy

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Posted 05 February 2015 - 05:00 PM

I noticed that Arfaroth appears to be using WeiDU 231.07.  That might be the problem.  I didn't think a version of WeiDU that old was bundled with the mod, so I downloaded a fresh copy of the OSX version of bgqe.  The mod is packaged with WeiDU v236, but it's named 'setup-bg1re'. The .command file is also for bg1re.  I've confirmed the bgqe installs fine on OSX Yosemite with an up-to-date version of WeiDU (works for either v236 or v237).

 

Arfaroth, here's a copy of WeiDU v237 named setup-bgqe.  Just trash the old version of setup-bgqe currently in the Resources folder, download the new version, unzip the archive, and copy the setup-bgqe file into the Resources folder.  Then try installing again.

 

https://dl.dropboxus...e_weiduv237.zip



#15 jastey

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Posted 05 February 2015 - 10:21 PM

Thank you for the help, AstroBryGuy. I won't be able to correct this before next week, unfortunately.



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