The GemRB team is proud to announce a new sweet release.
The text subsystem rewrite that was merged right after the previous release took a lot of effort to stabilize (some kinks remain), but is now mostly complete. As with most under-the-hood work, only dedicated users will spot a difference. More obvious is the support for parties larger than 6 in combination with the 10pp mod (to fix the data). The rest of our mods were also fully converted to WeiDU for simpler installation. On top of that, the usual hundreds of fixes and polishing that should make this one of our best releases yet!
While Sourceforge deals with a hardware failure, here are some direct links: source, windows build TBA, android build
They should all be availble from the usual place next week.
Full changelog digest:
GemRB v0.8.3 (2015-07-23): New features: - text system rewrite for better fidelity, performance and maintainability - 10 player party support (see the 10pp mod for the script part) - basic test suite for the text system - more tobex triggers and actions - smart cast-on-rest logic Improved features: - android build system script is now complete and rerunable - combat and spell immunities/bounces, contingencies/sequencers - iwd2 scripting and effects - bugfixes
Known regressions: biography editing does not work There is a new config option related to the 10pp mod: MaxPartySize=INT EXPERIMENTAL: Set this to 1-10 if you want more party members or enforce fewer. 6 by default. NOTE: You need to choose a big enough resolution, so there will be enough room for all the party portraits! Does nothing for PST and IWD2.