Welcome To The Gibberlings Three

The Gibberlings Three (G3) is a very active modding community for the Infinity Engine, which powers games such as Baldur's Gate, Baldur's Gate II, Icewind Dale, Icewind Dale II and Planescape: Torment, both the originals and the Enhanced Editions. We also feature mods for Neverwinter Nights II. Feel free to browse our collection of released mods, view information about mods in progress, check out the portrait gallery, or visit the forums.

G3 Anniversary v11 Now Available

The G3 Anniversary mod was created by the resident modders on the site's first anniversary as a way to thank our wonderful community. It features one long (and admittedly somewhat silly) quest that can be initiated by speaking a Drini, a half-elf in the Copper Coronet. Version 11 fixes some character set isues for EE games that resulted in some missing characters in dialogue and a potential crash with one of the background items. More information about the mod is available in the readme or on its project page. You can download the mod or come and join us on the forums.

New Mini-Mod/Portrait Pack: Continuous NPC Portraits

There are five NPCs in the Baldur's Gate series who have multiple official portraits. Edwin, Imoen, Jaheira, Minsc, and Viconia all have different portraits for the BG and BG2 games; Imoen and Viconia have a third official portrait from Siege of Dragonspear. This mod will allow you to use any of these official portraits for them on any given game, e.g. you can use Imoen's BG portrait in BG2, or Viconia's SoD portrait in BG. The original and Enhanced Editions of Baldur's Gate and Baldur's Gate II are supported, as is Siege of Dragonspear and the various conversion projects involving these NPCs (EET, BGT, and Tutu). Check out the project page, Readme or Portrait gallery for more info, or download it, or join us on the forum.

Baldur's Gate II Fixpack Version 12 Released

The BG2 Fixpack is a WeiDU compilation of fixes for Baldur's Gate II. This collaborative effort, including the work of modders from several different modding communities, has been the definitive compilation of fixes to supplement the official patches since its initial release in 2006 and includes all of the fixes addressed by previous efforts such as Baldurdash (including the Game Text Update) plus several hundred more.

This update marks the largest expansion of the Fixpack since its initial release, and concludes the four releases in the v11 beta series. The culmination is version 12, the first new stable release since 2013, and meets the two very ambitious goals set for it:

  • Modernization. The Fixpack was started over a decade ago, and a lot of the code shows its age. I used to joke that a rewrite of Fixpack would cut its code to a tenth of its current size--as it turns out, it was only about a half. The upshot is going to be much easier maintenance, a series of very useful macros (CD_EXTEND-O-MATIC could probably write about 90% of a new Spell-50 mod, if anyone's so inclined), a lot more flexibility, faster turnaround for new versions, and a much easier to read (and therefore customize to their preferences) Fixpack for players.
  • Expansion. The advent of the Enhanced Editions has been an absolute boon. Having a full team of developers, QA, and a massive influx of players identified a ton of new material to address. Since the EEs incorporated the Fixpack since their inception, a number of bugs that Fixpack thought it fixed but really didn't were identified along with identification of more content to restore, and just plain old bugs that had just never been noticed much less fixed. While there are a veritable ton of new bug fixes, Fixpack still has significant ground to make up to catch the BG2EE 2.5 release, and work will continue.

The changelog for the mod can be found in this thread (or jump directly to the v11 beta series or v12). The Fixpack is available from the downloads page or you can browse the readme. You can learn more about the mod (including documentation of the bugs fixed) from the project page. Feedback is strongly encouraged; please join us on the Fixpack forums.

G3 Caps Off the Celebration with a Site and Forum Redesign

Thanks you for joining us on our countdown to 15! The final surprise for our community is a long-overdue redesign of the site and forums. Please join us on the forums to celebrate, or provide feedback directly on the new design.

Sword Coast Stratagems v31 Now Available

Sword Coast Stratagems is a collection of interconnected mini-mods for Baldur's Gate (on the BGT/BGTUTU/BGEE versions) and Baldur's Gate II. It is primarily a tactical and AI-enhancement mod: the idea is to make the game's combat more interesting, tactically challenging, and realistic by more effective use of, and choices of, creatures' abilities. It also contains a few rule tweaks and ease-of-use features. Version 31 is primarily a maintenance release to fix some longstanding bugs while DavidW works on the next version. Grab it direct here. You can also visit the extensive project pages, readme, or SCS forum for more information.

Version 6 of Tweaks Anthology Released

The Tweaks Anthology is a WeiDU compilation of fixes, cosmetic changes, and tweaks that will run on every Infinity Engine game, from the original Planescape:Torment, through the Icewind Dale and Baldur's Gate series, and the new Enhanced Editions of the games. The successor to BG2 Tweaks and several other tweak packs, some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Each component can be installed separately so the player can pick and choose only which ones they wish to install. Version 6 assimilates several components from SCS and BG1 NPC and also fixes a number of bugs. Download the new version, learn about the mod by visiting the project page or readme, or join us on the forums.

Corthala Romantique v1 Released!

This mod introduces a romance and additional content for Valygar Corthala and is available for BG2, BG2EE, BGT, and EET. Originally a part of the TeamBG mod 'Tortured Souls', the romance had a short-lived history as stand-alone part of said mod. It's since been reworked with lots of additional content and revisions and is now ready as a separate download. The Corthala Romantique adds a romance for female PCs (no short races) of good or neutral alignment (no chaotic neutral) or female druids. To proceed with the romance, the reputation has to be above 13. The mod also adds friendship talks for the SoA part of the game for PCs that do not fulfill the romance criteria. For ToB, all dialogues added are for romance, only. More information about the mod is available in the readme or on its project page. You can download the mod or come and join us on the forums.

berelinde's Keldorn Romance updates to v4!

This mod introduces a romance for the original BioWare NPC Keldorn. It is compatible with all BGII games: original BGII, BGII:EE, BGT, and EET. This mod offers a chance to romance Athkatla's newest... and most reluctant... bachelor. All relationships take work, and this one takes more than most, but the rewards are great, for those patient enough to endure the trials. Version 4 contains bugfixes from the previous version. Learn more on the project page, forum thread, readme, or head over to the downloads section.

Sorcerer's Place Collection v11 Released

This collection of kits and an item pack from Sorcerer's Place has a slew of bugfixes and a revised Italian translation, thanks to Aedan. The mods in this collection were originally in an older, harder-to-install format until CamDawg converted them to use a WeiDU installer. Item restrictions are applied dynamically, meaning that the item restrictions for the Arcane Fist and Archer of Sylvanus kits will be implemented across all items in the game, including those added or altered by other mods. Polar Bear, Drizzt1180, and Creslyn wrote the original content. Grab it from the downloads page, browse the readme or project page, or join us on the forum.

G3 Welcomes The Calling, a New Quest Mod for BGEE, BGT, EET, and Tutu

The celebration marches on, this time with a public beta of The Calling, a new quest mod for BGEE, BGT, EET, and Tutu. Designed originally to be a series of class-related quests, it's now being released as quests get developed and completed. At present one quest is available, along with an item pack and a peaceful resolution to some TotSC content. More information about the mod is available in the readme or on its project page. You can download the mod or come and join us on the forums.

Wheels of Prophecy v7 Now Available

The Wheels of Prophecy is a mod for Baldur's Gate II and Baldur's Gate II: Enhanced Edition by DavidW, author of Sword Coast Stratagems, adding new content, dialog and roleplaying options to the Throne of Bhaal expansion. It makes only minor changes to the main storyline but allows the player to interact with that storyline in a much more non-linear way. Version 7 fixes some bugs in the previous version. More information about the mod is available in the readme or on its project page. You can download the mod or come and join us on the forums.

Crossmod Banter Pack v16 Released

Another release for G3's upcoming 15th anniversary, the Crossmod Banter Pack is a collaborative effort to add banters between mod NPCs that add content to Shadows of Amn and Throne of Bhaal, written by the original NPC authors working in collaboration. Version 16 fixes a ton of typos, makes the mod EET compatible, and fixes one more bug. Available for Windows, OS X, and Linux, you can download the mod, browse the readme, or wander through the project page, or join us on the forum.

G3 Anniversary v10 Now Available

The celebration rolls on, with an entirely appropriate update to the G3 Anniversary mod, which was created by the resident modders on the site's first anniversary as a way to thank our wonderful community. It features one long (and admittedly somewhat silly) quest that can be initiated by speaking a Drini, a half-elf in the Copper Coronet. The new version has been updated for EET compatibility and fixes some longstanding bugs with the events at the Sea's Bounty. More information about the mod is available in the readme or on its project page. You can download the mod or come and join us on the forums.

Vynd NPC v2 Released

More celebrations as a new version of the Vynd NPC mod: a Drow Assassin, recruitable at the Burning Wizard inn in Beregost. Though evil in alignment, he will not complain or leave due to reputation. Vynd includes a dialogue track with the player character consisting of 20 talks, banters with all Bioware NPCs (including the four Enhanced Edition newcomers), numerous interjections and extensive player-initiated dialogue. Version 2 fixes some bugs, and makes the mod compatible with the EET conversion. Learn more about Vynd on his project page or readme, download the mod, or join us on the forums.

v2 of Level One NPCs Available

Nythrun's mod derives from Gebhart Blucher's Alternate BG2 NPCs (lvl1npcs.zip). Her massive opus of "allow player choice" allows you to start any of the joinable NPCs from BG and BG2 as level one characters with excess experience points. When they join your party, you can level them up and choose their skills. Level 1 NPCs expands on Blucher's original concept by allowing players to assign any previously installed kit/class - default or customized - onto any default (and many mod-added joinable) NPCs from both BG1 and BG2 games. The mod also allows players to change the NPC's skills and weapon proficiencies, individually tweak stats, and much, much more... Khalid the Fighter/Painbearer of Ilmater, Mazzy the Paladin, Jaheira the Kensai, and Valygar the Wizard Slayer are just a few examples. Version 2 makes some long overdue bugfixes and extends--tentatively--support for BGEE, BG2EE, and EET. The full changelog can be found in the complete readme. You can also visit the forum, project page, or you can grab the mod from the downloads page.

Unfinished Business for Icewind Dale v8 Released

The celebration continues with IWD Unfinished Business! Like its predecessors for Baldur's Gate and Baldur's Gate II, Unfinished Business for Icewind Dale aims to restore content and quests that were omitted from the game as shipped. The additional content in this mod is based on what I can piece together from various game resources and from talking with former developer JE Sawyer on the Obsidian forums. Later, through my work with Beamdog, I was able to secure some of the original quest design notes and further refine the restorations. Version eight backports some fixes we made in IWDEE to the mod, as well as making the lone component omitted from IWDEE--Marketh's Ring--available for IWDEE and EET games. Download the mod, check out the readme or project page, or come participate in the forums.

Version 5 of the NPC Kitpack Is Released

Idobek's NPC Kitpack is designed to add four new kits and provide the opportunity to give a kit to eight of the BioWare NPCs. Version 5 adds a number of bugfixes as well as EET compatibility. You can find it on the downloads page, browse the readme or project page, or join us on the forum.

Mur'Neth v12 Now Available

Mur'Neth is an NPC mod for Baldur's Gate: Enhanced Edition or either of the Baldur's Gate conversions, Tutu or BGT-WeiDU. He can be found inside the Nashkel Mines and is a Ghaunadan, a member of the race of ooze - like shapechangers who venerate Ghaunadaur, the evil deity of oozes, moulds and the like. Version 12 adds compatibility for EET and fixes a possible crash upon his joining in EE games. Mur'Neth can be acquired from the downloads page or you can learn more about the mod in the forum, the project page, or the readme.

All of Cirerrek's AI Script Series Updated

All of Cirerrek's AI script mods got an update today as part of the anniversary countdown. All of them received shiny new Linux packages, EE compatibility (where applicable), plus some code modernization. gMinion now incorporates Azzazello's expanded coverage for additional summons from many megamods, and the code has been made extensible for future additions. You can learn more about the scripts from the project page (includes individual readmes), forums, or the download page.

Geomantic Sorcerer, Every Mod and Dog Receive Updates

Another pair of mini-mod updates keeps the anniversary celebration going.

The Geomantic Sorcerer Kit is strongly based on the Druidic Sorcerer Kit by Constant Gaw, and resurrected by hlidskialf and loosely based on the Geomancer prestige class from the AD&D 3rd Edition Masters of the Wild manual. The kit combines the sorcerer's spellcasting methods and spells with additional druidic spells and abilities and features its own unique tiered HLA progression and custom spells. Version 5 adds EE compatibility, specifically making it a proper sorcerer kit for EE games, as well as streamlined code. Download the mod, visit the forum, or learn more on the project page or readme.  Update: Version 6 has been released (same links) to fix some crash bugs.

Every Mod and Dog (EMaD) is a WeiDU-based mod that adds a selection of small diversions and sidequests to Baldur's Gate II, original or Enhanced Editions. Its major aim is to recapture some of the more buoyant and adventurous spirit that was found in the original Baldur's Gate. Version 8 adds EE compatibility and some minor bugfixes. Learn more on the forums, project page, or readme, or download the new version.

New Versions of Shards of Ice, P&P Celestials Released

G3's celebrazione dell'anniversario continues with a pair of mini-mod updates.

Shards of Ice includes two small quests--originally entries for Iron Modder competitions--as well as an amoosing spell restoration. Version 6 includes an updated Italian translation, EE compatibility, and a pair of bug fixes. Download the mod, visit the forum, or learn more on the project page or readme

P&P Celestials is a mod to bring the celestial summons in ToB to be more in line with their pen-and-paper versions by altering their abilities and weapons. Version 7 brings a new Italian translation and a slew of bugfixes. Learn more on the forums, project page, or readme, or download the new version.

G3 Welcomes The Beaurin Legacy Mod

G3 is pleased to welcome The Beaurin Legacy, a new mod by jmaeq. The Beaurin Legacy introduces an elven Enchanter/Thief and a hidden NPC to BGII:SoA and BGII:EE. Minyae Beaurin can be found outside of the Crooked Crane in the City Gates. The mod includes custom portraits, a friendship track, numerous banters and interjections, encounters and quest(s), voicing for both NPCs (However, Minyae is fully voiced), a romance with a Bioware NPC, player-initiated dialogues, and a custom friendship track theme. For more information, please visit the project page and readme or join us on the forum. The mod can be downloaded directly from the download center.

Ajantis BGII updates to v18!

Another anniversary release, Ajantis BGII Version 18 comes with some minor bugfixes. The Sir Ajantis NPC for BGII modification introduces Ajantis, the known BG1 NPC, paladin of the Order of the Radiant Heart into the SoA and ToB part of the game. It is compatible with BGII, BGT, BGII:EE, and EET. With this modification Ajantis can be acquired as a member of the PC's group after the fight in the Windspear Hills (which was not changed by the mod principally). The player must first solve a quest to free Ajantis from Firkraag's ransom. Download the mod, visit the forum, or learn more on the project page or readme. German players can also learn about the mod at Kerzenbrugform.

BG Romantic Encounters Updates to v2.7

We do not neglect the small updates in our Anniversary Releases! bg1re v2.7 comes with a minor fix for the German version and improved readme.The Baldur's Gate version of the popular Romantic Encounters mod, adding several encounters and quests all over the game, aims at populating the game with romantic encounters, intense dialogues, unexpected private dinners, romantic traces of long lost times, and real quests that all deal with true love, fulfilled or unfulfilled. The mod installs on BG w/TotSC, Tutu, BGT, BGEE, and EET. Learn more on the project page, forums, readme, or head over to the downloads section.

Alternatives updates to v13.4!

Another Anniversary Update, Alternatives is now available in version 13.4! This mod offers alternative pathways for choosing allies in your Baldur's Gate II, BGII:EE, or Baldur's Gate Trilogy games. Version 13 comes with a little but important rearrangement in Aster's path: the PC can now ask about the tasks before agreeing to do them. Version 13.4 includes additional bugfixes. Learn more on the forums, project page, or readme, or download the new version.

Sword and Fist v8 Now Available

Another anniversary release, Sword and Fist adds new options for those using warrior classes: Fighters, Monks and perhaps eventually Barbarians. This mod is designed to work with BG2 (with or without the expansion pack Throne of Bhaal), the Tutu or BGT conversion projects, or the Enhanced Editions of Baldur's Gate, Baldur's Gate II, and Icewind Dale and the EET conversion. Version 8 makes the mod compatible with the Enhanced Editions of the game and contains numerous bugfixes. You can get it from the downloads page, browse the readme or project page, or join us on the forum.

Song and Silence v9 Released

G3's anniversary celebration greets another day with version 9 of the Song and Silence mod. This mod adds many options to those who use rogues and bards in Baldur's Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition, BG2: Shadows of Amn (with or without the expansion pack Throne of Bhaal), Icewind Dale: Enhanced Edition, and with the mod conversions Baldur's Gate Trilogy and Baldur's Gate Tutu. Version 9 adds full compatibility for IWDEE and features some minor bugfixes. Available for Windows, Mac OSX, and Linux, you can download the new version, join us on the forum, read full notes in the readme, or learn more on the project page.

G3 Prepares for its 15th Anniversary

On September 18, 2018, The Gibberlings Three will celebrate its 15th anniversary. We want to thank all of your friends and visitors for making our community what it is today, and to that end, we're kicking off the celebration a little early this year. We'll be releasing a number of mod updates between now and Sept. 18--starting today with a triple update of Auren Aseph, Kivan & Deheriana, and Sarah--and we have a few other surprises in store.

Kivan and Deheriana Companions for BG2 Updated to v16

G3 kicks off its anniversary celebration with an update for Kivan & Deheriana. Kivan and Deheriana is a WeiDU mod that adds a joinable NPC from BG, Kivan, and under certain circumstances, his elven wife Deheriana to the cast of BG2 actors. Version 16 includes a number of bugfixes as well as EET compatibility. For more information, please visit the project page and readme or join us on the forum. The mod can be downloaded directly from the download center.

Auren Aseph v10 Released

G3 continues its anniversary celebration with a new version of Auren Aseph. Auren Aseph is a is a NPC mod for BG2, featuring a young and eager fighter from Beregost. She was born to a middle class merchant and his wife, and grew up a headstrong girl. Her father would tell her stories of adventurers he'd run into while on his caravan routes, and Auren became more and more interested at the thought of adventuring as she got older. She'd spend hours every week at the famous blacksmith Thunderhammer's shop, staring at all of the many types of weapons and armor, both magical and non-magical. Auren also features an original soundtrack, which is also available separately on the downloads page. Version 10 modernizes the mod and adds compatibility fixes for EET. Auren is available on the downloads page or you can learn more about the mod in her forum and project page. The readme is also available.

Version 5 of Sarah Released

Another anniversary update, this mod will add Sarah, a young but independent ranger to Baldur's Gate II. Sarah is a female human ranger of chaotic good alignment. The mod offers romance possibilities for a female protagonist. Version 5 adds EET compatibility as well as some minor bugfixes. Available for Windows, Mac OSX, and Linux, you can get it from the downloads page, browse the readme or project page, or join us on the forum.